

A browser-based visual editor for building AR & VR scenes. Drag and drop 3D objects, generate assets with AI, then ship natively to iOS, Android, and Meta Quest from a single React Native codebase. Open source renderer, Expo-compatible, 100K+ npm installs.
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ReactVision Studio is a browser-based visual editor for building AR and VR scenes. You drag and drop 3D objects onto a canvas, preview them in real time on your phone or headset with StudioGo, then ship them natively to iOS, Android, and Meta Quest from a single React Native codebase. The open-source renderer, ViroReact, handles native rendering on each platform using ARKit, ARCore, or HorizonOS—no browser polyfills or engine downloads required.
Build AR and VR scenes by positioning 3D models, animations, and AR anchors on a canvas. No shader code or manual scene graph wrangling required. The same scene format works for both AR and VR.
Open StudioGo on your phone, link it to your project, and watch every change in the editor appear live on your device. Move a model in Studio, see it move in AR a second later—no build step or QR code rescans needed.
Generate 3D assets directly inside the editor using AI, eliminating the need for external modeling tools. Cloud and geospatial anchors are built in, so you can place content relative to real-world locations.
ViroReact renders your scene natively on each platform using the platform's own runtime: ARKit on iOS, ARCore on Android, and HorizonOS on Meta Quest. No re-authoring, no shader rewrites, and no compromises on frame rate.
"One scene format, three runtimes—ViroReact handles the per-platform divergence underneath."
This is the core differentiator. Most XR tools force you to rebuild scenes for each platform or settle for WebXR's browser-based compromises. ReactVision Studio outputs a single scene format that renders natively on every major XR platform, using each platform's first-party AR or VR runtime. The JSX you write is identical; the native rendering pipeline isn't.
You're building AR or VR apps and want a visual editor that outputs production-ready scenes for iOS, Android, and Meta Quest from a single React Native codebase. It's especially relevant if you want native performance without Unity's licensing costs, Unreal's complexity, or WebXR's browser limitations. The free tier covers solo developers and small teams indefinitely, and the MIT-licensed renderer means you never pay per seat or revenue share to ship.
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